Boss Arena
The Boss Arena is a straight fight against a boss, with no hunt before it. It opens from the hub, with the day’s charges on its badge.
Who can enter
Section titled “Who can enter”- Only the bosses you have already defeated in a hunt. The ones your account has never killed stay as silhouettes, as in the Bosstiary, and cannot be fought. The full list is in Bosses.
- Each boss once a day, with 8 charges a day for all of them. The charge and the day’s fight are spent when you enter: winning, losing or closing the game halfway costs the same. Charges do not stack and come back at midnight UTC.
The party
Section titled “The party”You bring the character chosen in the hub and up to 2 other characters of your account, of different vocations. You control only yours; the AI plays the others. A character on the exercise dummy cannot join, not even as an ally.
Each character brings its weapon and picks up to 3 unlocked spells of its vocation (4 when promoted). They stay at level 1 for the whole fight: there is no experience or level up in the arena, and no supplies.
Your level counts
Section titled “Your level counts”Each character enters with its equipment, imbuements, Wheel, skills and permanent level. Each boss has a recommended level, shown on screen:
- below it, every missing level makes the character take more damage and deal less;
- above it, every extra level helps a little, without making the fight trivial.
This is counted per character: bringing a low-level character along becomes a burden.
The fight
Section titled “The fight”The arena uses the floor of the boss’s map. The boss comes in after a 3-second countdown, and the fight lasts 5 minutes; after that, the party is taken out of the arena and it counts as a defeat.
- Defeat: your character died (allies may fall earlier). There is no death penalty, only the spent charge.
- Victory: the boss’s tokens, the gold it leaves, the same equipment and weapon chance as in the hunt (with the boss slot bonus) and the Bosstiary kill (the Boosted Boss counts 3×). Experience, skills, Bestiary and creature loot are left out.
