Druid
Druid is one of the vocations of the game. Once promoted, it becomes Elder Druid. Guardian of nature. Slowing ice and steady healing.
Mechanic: Summon Creature
Bears answer your call (utevo res). They fight at your side and, like every creature, block a whole SQM.
Promotion: Elder Druid
King Tibianus promotes a vocation from level 20, for 20,000 gold, once it has conquered Venore Swamp with it. The promotion strengthens the mechanic:
Primal Bond
Your bears' bites slow creatures by 40% for 2 seconds and heal you for 0.25% of your hit points.
Promoted bonus: Regeneration +0.5 HP/s, Hit points +10%, Mana regeneration +0.6 MP/s
Defense skill: Nature's Embrace
The one thing you trigger yourself in the hunt (Space), to escape areas and boss blows.
Spells
Weapons
Skill training
How fast each skill trains for this vocation (100% is the full pace).
| Magic Level | 100% | |
| Shielding | 40% | |
| Fist Fighting | 30% | |
| Distance Fighting | 30% | |
| Club Fighting | 25% | |
| Sword Fighting | 25% | |
| Axe Fighting | 25% |
Wheel of Destiny
Every vocation level grants one point for this vocation's wheel. The points spent in its domains unlock these revelations.
| Revelation | Effect | Cost | Requires |
|---|---|---|---|
| Pack Leader | You can keep one more summon. | 2 points | 5 points |
| Healing Link | Your regeneration also heals your summons, and they have +50% hit points and +25% damage. | 3 points | 10 points |
| Avatar of Nature | Below 35% hit points you become the Avatar of Nature for 12s: damage taken -50%, damage +30%. Heals 40% of your hit points and summons an extra bear. Once every 2 minutes. | 5 points | 20 points |
