Knight
Knight is one of the vocations of the game. Once promoted, it becomes Elite Knight. The front line. High hit points and armor; fights up close.
Mechanic: Hold the Line
Every creature next to you grants +5% damage and +0.5 armor (up to 8 creatures). Getting trapped makes you stronger.
Promotion: Elite Knight
King Tibianus promotes a vocation from level 20, for 20,000 gold, once it has conquered Venore Swamp with it. The promotion strengthens the mechanic:
Unbreakable Line
Hold the Line also heals: every creature next to you restores 0.5 hit points per second.
Promoted bonus: Regeneration +0.4 HP/s, Hit points +10%, Mana regeneration +0.4 MP/s
Defense skill: Protector
The one thing you trigger yourself in the hunt (Space), to escape areas and boss blows.
Spells
Weapons
Skill training
How fast each skill trains for this vocation (100% is the full pace).
| Club Fighting | 100% | |
| Sword Fighting | 100% | |
| Axe Fighting | 100% | |
| Shielding | 100% | |
| Fist Fighting | 40% | |
| Distance Fighting | 40% | |
| Magic Level | 25% |
Wheel of Destiny
Every vocation level grants one point for this vocation's wheel. The points spent in its domains unlock these revelations.
| Revelation | Effect | Cost | Requires |
|---|---|---|---|
| Battle Healing | Berserk and Fierce Berserk heal 1 hit point for every creature hit (up to 8). | 2 points | 5 points |
| Iron Will | Hold the Line grants 50% more damage and armor. | 3 points | 10 points |
| Avatar of Steel | Below 35% hit points you become the Avatar of Steel for 12s: damage taken -50%, damage +30%. Hold the Line counts as fully surrounded. Once every 2 minutes. | 5 points | 20 points |
